Scatter · Four quadrants
Positive and negative coordinates on both axes.
Use scatter when each independent X/Y pair matters. Input order does not connect points. Overlap is resolved by spatial touch selection.
Each stable point ID has numeric X and Y or null. A missing coordinate has no target. Markers have equal size and there is no Z value.
Configure colours, point overrides, titles, axes, references, legends and two-axis viewport. Detail is per point; shared tooltip and line settings are incompatible.